
An alliance offer may turn up as ‘balanced’ on the diplomacy interface, but you never know if they’ll also be inclined to pay 100 for the privilege until you’ve tried. Trade rights and map information can be sold for at least 500 each to a faction, and there are a lot of factions around, so get your diplomat or princess running round scrounging every last florin the others have to offer. Diplomacy, though, is probably going to be your main breadwinner. Second, keep taxes in provinces as high as you can for as long as you can without public order going down the drain. First, keep recruiting to a minimum amount of florins- do more with less, and you’ll go far. This obviously cannot be allowed to happen, and so we must do several things. If you are too far in the red sacking cities won’t be enough to make up the deficit, and troops cannot be recruited to take and defend the new lands. The sinews of war are infinite money, and without money you cannot hope to win. The three overlap, but can be treated separately for the purposes of this article Economy Apart from that, we also need to take into consideration your economy, public order and security and your troops. This isn’t going off on a Summer Holiday with Cliff Richard, this is Eye of the Tiger with Rocky (only, in the film where he wins). To make it work, though, you can’t just decide during turn three after work has commenced on a new barracks- you have to plan meticulously. My personal favourite is moving Sicily to the Holy Land, which is what I plan to do a step-by-step article on later, but Egypt to Constantinople, Denmark to England and Spain to Italy are also satisfying campaigns. This tends to be done within the first few turns and to somewhere halfway across the map, and this guide aims to help you with this type of migration, although there’s nothing stopping you from waiting until mid-game to migrate from France to Poland- it’s all about what’s fun for you. ContentsĪ migration campaign is one where you uproot your faction from its starting provinces and settle somewhere else. What is it?Ĭomments? Questions? Post in this thread.
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They post on the forums for little things to make it harder, and among the iron man rules and mod suggestions, there’s also a little suggestion that comes up time and time again- “Try a migration campaign”.


There’s not enough of a challenge for people who knows how it all works.

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Search Search for: Migration campaigns- the art of living on the skin of your teeth – By EnemyofJupitorĪfter many replays of campaign mode with all the old favourites, things can get a little predictable for the player.
